Award-winning narrative designer, writer and producer of games, VR, TV and ambitious transmedia projects. Also a workshop leader, awards judge, mentor and regular speaker at conferences, festivals and courses around the world.
Some of his highligths:
- In 2009, I produced a project called Xi. It’s still one of the largest Alternate Reality Games (ARGs) ever made.
- For most of 2010, I was writing and producing Lewis Hamilton: Secret Life at nDreams. Now that was epic.
- 2011 was mostly the Pepperhood and a lot of teaching, talking and running workshops around the world.
- 2012 saw the surprising success of Zombies, Run!, the theatrical extravaganza that was The Seed, and 100 Hours of Solitude in Ted Hughes’ old house.
- 2013 was all about Samurai Siege, the Live Writing Series, and the start of an unexpected new cocktail business called Shaken.
- 2014 got off to an astonishing start with the release of Sherlock: The Network, which led to a whole load of travelling and award nominations.
- 2015 saw me writing The Trace (one of the Best Android Games of the Year, apparently) and giving a series of talks at conferences and workshops.
- 2016 brought the end of Shaken, a small press frenzy around Framed, writing for VR, some prototyping for Lost My Name, and more talks around the world.
- 2017 was a wonderful mix of education, narrative design, futurism, and a huge opportunity to work with Criterion on Star Wars: Battlefront II, with more to come in 2018…